Types | ||||||
---|---|---|---|---|---|---|
Normal | Fire | |||||
Fighting | Water | |||||
Flying | Grass | |||||
Poison | Electric | |||||
Ground | Psychic | |||||
Rock | Ice | |||||
Bug | Dragon | |||||
Ghost | Dark | |||||
Steel | Fairy | |||||
Cosmic | ||||||
??? |
The Electric type is one of the twenty types of Pokemon found in both Pokemon AlteRed and Pokemon Varia Blue.
Battle properties[]
Offensive | Defensive | |||
---|---|---|---|---|
Power | Types | Power | Types | |
2× | ½× | |||
½× | 2× | |||
0× | 0× | None |
Pokémon[]
Pure Electric-type Pokémon[]
Dex no. | Pokémon | Type | ||
---|---|---|---|---|
#058 | Iolithe | Electric | ||
#059 | Ionnine | Electric | ||
#114 | Lazzmela | Electric | ||
#465 | Lazzplug | Electric | ||
#190 | Deejaypom | Electric | ||
#216 | Thundursa | Electric | ||
#240 | Plasby | Electric | ||
#377 | Regilectric | Electric |
Half Electric-type Pokémon[]
Primary Electric-type Pokémon[]
Dex no. | Pokémon | Type | ||
---|---|---|---|---|
#021 | Spearolt | Electric | Flying | |
#022 | Fearolt | Electric | Flying | |
#126 | Plasgar | Electric | Poison | |
#467 | Plasmission | Electric | Poison | |
#198 | Jovicrow | Electric | Fairy | |
#430 | Particrow | Electric | Fairy | |
#217 | Thorsaring | Electric | Fighting | |
#227 | Sparkory | Electric | Psychic | |
#318 | Carbolt | Electric | Rock | |
#319 | Sharpebolt | Electric | Rock | |
#335 | Blitzoose | Electric | Fire | |
#424 | Turntaypom | Electric | Steel |
Secondary Electric-type Pokémon[]
Dex no. | Pokémon | Type | ||
---|---|---|---|---|
#043 | Odprong | Steel | Electric | |
#044 | Turboon | Steel | Electric | |
#045 | Panelplume | Steel | Electric | |
#095 | Eelix | Water | Electric | |
#208 | Eelectrix | Water | Electric | |
#109 | Sparking | Dark | Electric | |
#110 | Shocking | Dark | Electric | |
#263 | Zigzagrub | Bug | Electric | |
#264 | Linode | Bug | Electric | |
#278 | Lytningull | Ghost | Electric | |
#279 | Pelistorm | Ghost | Electric | |
#287 | Sparkoth | Grass | Electric | |
#288 | Moweroth | Grass | Electric | |
#289 | Poactriking | Grass | Electric | |
#357 | Thunderius | Dragon | Electric | |
#370 | Coldisc | Ice | Electric | |
#385 | Metroid | Bug | Electric | |
#556 | Freezulb | Ice | Electric |
Moves[]
Available in Pokemon AlteRed[]
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Available in Pokemon Varia Blue[]
Move | Category | Power | Accuracy | PP | Target | Description | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Jolt | Special | 45 | 100% | 35 (max 56) |
|
A jolt of electricity crashes down on the target to inflict damage. This may also leave the target with paralysis. | ||||||
Techno Web | Special | 40 | 100% | 30 (max 48) |
|
The user attacks and captures an opposing Pokémon using an electric net. This lowers their Speed stat. | ||||||
Spark | Physical | 45 | 100% | 40 (max 64) |
|
The user throws an electrically charged tackle at the target. | ||||||
Nuzzle | Physical | 20 | 95% | 20 (max 32) |
|
The user attacks by nuzzling its electrified cheeks against the target. This always leaves the target with paralysis. | ||||||
Shock Wave | Special | 70 | -% | 25 (max 40) |
|
The user strikes the target with a quick zap of electricity. This attack never misses. | ||||||
Charge Beam | Special | 65 | 100% | 20 (max 32) |
|
The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. | ||||||
Circuit Bust | Special | 70 | 95% | 15 (max 24) |
|
The user discharges electricity at both foes, then absorbs it back in, possibly raising its Defense. | ||||||
Plasma Punch | Physical | 70 | 100% | 25 (max 40) |
|
The target is punched with an electrified fist. This may also leave the target with paralysis. | ||||||
Thunder Fang | Physical | 65 | 95% | 20 (max 32) |
|
The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. | ||||||
Shock Bolt | Special | 85 | 100% | 15 (max 24) |
|
A strong electric blast crashes down on the target. This may also leave the target with paralysis. | ||||||
Volt Switch | Special | 75 | 95% | 5 (max 8) |
|
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | ||||||
Power Current | Special | 65 | 100% | 10 (max 16) |
|
A volatile current of electricity is sent through the foe's nervous system. If the foe is paralyzed, this attack does double damage but heals its condition. | ||||||
Electrobash | Physical | 90 | 100% | 10 (max 16) |
|
The user builds up static and charges at the foe with a numbing strike. | ||||||
Bolt Tackle | Physical | 85 | 100% | 10 (max 16) |
|
The user electrifies itself and charges the target at full speed. This attack always goes first. | ||||||
Lightning | Special | 110 | 70% | 5 (max 8) |
|
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. This attack has maxed Accuracy in rain. | ||||||
Ion Gunner | Special | 140 | 50% | 5 (max 8) |
|
The user fires an electric blast like a cannon to inflict damage and cause paralysis. | ||||||
Wild Charge | Physical | 120 | 90% | 10 (max 16) |
|
The user shrouds itself in electricity and smashes into its target. This also damages the user a little. | ||||||
Overclock | Physical | 120 | 100% | 5 (max 8) |
|
The user pumps an abundance of electricity through its veins and attacks relentlessly for two to three turns. Afterwords, it becomes confused. | ||||||
Thunder Wave | Status | - | 100% | 25 (max 40) |
|
The user launches a weak jolt of electricity that paralyzes the target. | ||||||
Charge | Status | - | -% | 20 (max 32) |
|
The user boosts the power of the Electric move it uses on the next turn. This also raises the user's Sp. Def stat. | ||||||
Target data assumes user is in the lower left. |